Nothing new to report - you're still west of Stonne in assembly, not much that you observe.
The past 1/2 hour was pretty tense. The German tank assault was defeated, as you knocked out 2 more German tanks, losing one more in the process yourself (you have 7 tanks operational). French artillery helped out out by taking the AT guns under heavy fire in 37.18. Unfortunately, German infantry came out of no where and overran your position in 36.18, routing the remnants of 2 platoons. The tanks that had been supporting them had been knocked out by those AT guns, drats! However, the line is still holding. You have tank/infantry in 33.21 and 34.19, controlling the north/south road (and infantry in 31.22).
There is still German infantry mucking about to your SE, but apparantly it's heading for Stonne (big surprise there). Artillery fell on your positions but had no effect other than suppression.
Maybe your unit will survive the day afterall...
Your troops are still directionless, but have established hasty fighting positions awaiting your orders.
German units are attacking towards Stonne from the area of 38.14. Apparantly fresh infantry with AT support has been brought up. You have engaged them at close range, but all the smoke and artillery makes things obsure. You have been hit with lots of arty, but you still have a lot of tanks left too. You think you can hold to the end of the day, even without implemented defense orders.
Flavigny is wandering around trying to find out what's going on.
No report
You're in Stonne now, a lovely town though with some serious damage. 16 BCP is there trying to establish defensive positions. 1/67 is directly to the north, but the commander seems to be missing, so the troops are milling about a bit. But there are plenty of troops. 2/45 is assembled directly West of stonne awaiting orders. 42 BCC is to the south and east of stonne, assembled for reorganization.
A German counterattack is developing from the NE of Stonne. You don't know how serious yet. German troops are trying to attack from the road north of Stonne, but arty is slowing them down. Where is Raffin? Wasn't he supposed to block that road? Hmmm....
Nothing much happens to you this turn. No German assault from the north. You hear battle from the south (around 46.08 or so) but have been given a respite, until the end of the turn, when German tanks turn up around 40.12, but they're attacking away from you (and doing a pretty good job of it from what you can tell). You don't have any tanks there yourself (they're in 43.12 and 44.11).
You just need to hang on a little longer!
You get most of your troops in Stonne, though your HQ and the remnants of a platoon are in 34.08. A group of MGs in Stonne was bombed and suffered heavy casualties. They pulled out of the town, but you herded them back into their positions.
Stonne is crowded. Sounds of fighting reach you from the NE, but nothing that you can see directly. 1/67 is screening the northern edge of Stonne with infantry and tanks.
3/67
Your troops are spread from about 38.11 to 41.09 along the ridge
there, fairly confused. Stonne is taken, and you are under counterattack
by both German tanks and infantry. You're holding OK (from what
you can tell) but the situation is confused. Heavy artillery
concentrations have been adding to both confusion and casualties.
Your HQ is in 38.07, having recovered from its hasty retreat. The valley centered on 40.07 is empty, since it's a free-fire zone and lots of arty (from both sides) has been falling there. German infantry and French tanks are active around 43.05 and thereabouts, and lots of arty is falling there too. Morale is not good - your battalion has taken a beating in a relatively short time.
42 BCC
Your tanks are around 35.10 assembled together for reorganization
(which will happen tonight, i.e. after the game is over).
You withdraw with your troops and after reachin around 45.20 begin to make a straggler line. It will take you some time to reorganize and night is approaching. The taste of defeat is bitter in your mouth. You fought well, but feel that the overall direction of the battle was poor on your side. Perhaps they will let you retain command so you can rebuild the battalion, which was harshly treated by the French.
No report
4/II/8 seems to have been eliminated, as the sounds of tank fire finally die out. *@#*@#^@ you mutter to yourself.
2/69 is attacking Stonne currently under cover of smoke, but seems to be disjointed. One co. came under very heavy arty fire and was stopped cold. The other co. seems to have made it to the woods NE of Stonne. Sounds of battle drift to you from there.
Most of the AT guns ar still trying to cross, and were caught in the open by French planes and suppressed. Now that the smoke has cleared, you wonder what's going to happen to them. You REALLY wish your OC had allowed you to plan a coordinated attack for tomorrow morning. This committing units piecemeal has never worked before, and certainly does not seem to be working now.
Aufk 90 is driving on Stonne from the south but has been stopped.
Your movements are slowed by heavy French arty fire along the road from Candrieres to the area south of Stonne, so your ACs are forced to move cross-country. Most of the ACs reach the area around 33.05, but are taken under heavy MG fire, and a number of ACs were knocked out. The 231 and 232 types seem to be able to stand the MG fire though, so they are OK. Currently you have your heavy ACs around 33.05. The lighter ones tried to move on Stonne, but were hit by small arms and heavy artillery, and withdrew with a few losses. They don't think they can get to Stonne through that valley.
Your motorcycle troops are around 40.01, having been delayed by the artillery.
Your battalion summons itself for one last push with the remnants of a company supporte by AT guns. They enter the woods around 45.09, and are stopped cold. The French seem to have developed strong positions within the woods in order to avoid observation and artillery fire. Ugh. It looks pretty hopeless. You 1st co. is still in good shape, but it simply has the wrong orders now. They are in line from 42.14 to 46.12. THe french are a few hundred meters south.
You are looking forward to pulling your unit out of line and trying to reorganize. Morale is terrible.
The attack is launched, but meets fierce French resistance. 5th co. needed to avoid French troops/tanks in 34.19 so had to assault French inf. in 35.18 to get to Stonne. The French were routed, but as the company entered the valley, they were hit with a heavy concentration of artillery (even though they were partially obscured with smoke). The whole company was suppressed. 6th co. made it to Stonne and is attacking up the ridge right now (around 37.13). The troops veered east since the area around 35.15 is loaded with French troops and looked to be a huge killing zone. Your AT guns are trying to advance south, but have been pinned down by French planes. Your guns in 37.18 were hit by heavy artillery, and a number have been knocked out. French resistance is tough, and you have doubts as to whether you will gain Stonne by nightfall or not. Smoke in the main valley has blocked the IGs from being able to fire. The smoke has cleared now though, which is a mixed blessing. Your IGs can fire, but some of your troops are out in the open still.
It's getting tough to control your troops now, since the fighting is chaotic. What would you like them to do?