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Coed Basketball Rules

THE GAME:

Number of players: Maximum: 5; Minimum: 4.

Teams - Coed teams consist of three women and two men, or three men and two women. A team may play with as few as four players. However, at no time may the number of male players on the court exceed the number of female players by more than one player. Teams with multiple former Hope players, or ANY former varsity players MUST sign up for the more competitive league. Teams signing up for less competitive may have UP TO ONE former JV player on their team. NO MORE. All former players must be marked on the team's roster as JV or Varsity.

No more than 2 former Hope players may be on the court at a time. (all other players must be NON-former Hope players). However, there may be 3 former Hope players on the court if ALL 3 played JV basketball at Hope. If ANY of the players played varsity, the total number on the court cannot exceed 2. Captains, mark all your former players on your roster, and discuss this rule before each game so that it is clear.

1. The basic rules are those set forth in the NCAA basketball rule book.

2. Rule adjustments are such:

A. Duration of the game - two 20 minute halves, running time with stopped clock during the last two minutes of the last half on dead balls.

B. Half time - 5 minute duration

C. A coin flip or paper/scissor/rock will determine who has posession to start the game (and in overtime).

D. Time outs - one of 1 minute in duration per half (not accumulative).  One of 30 seconds in duration in the overtime period (not sudden-death).

E. Overtime - First team to 5 points wins. Do not need to win by a certain amount of points (i.e. if it's 4-4, next basket wins. If it's 2-4 and the team with 2 makes a 3-point basket, they win). A coin flip, or paper/scissor/rock will determine initial posession.

3. Substitutions - Free substitution with no gain of an unfair advantage.

4. Jump balls - will be handled by alternating the ball to teams at the sideline.

5. Fouls - There is no foul shooting during the game.

A. Personal fouls - Six personal fouls equals disqualification.

1) Against a shooter who:
a. makes the shot - count the basket and defense gets possession under the basket.
b. misses the shot - shooter gets possession at mid-court.
2) Against a non-shooter:  ball awarded to offended team at nearest sideline.
3) During the last two minutes of the last half of regulation time, all fouls will be one-and-one only if no points were scored on the foul.

B. Technical fouls - Two removes a player or coach from the gym. (Automatic two points plus ball to the offended team at mid-court. Additionally, if a foul is flagrant, the offender(s) will be ejected from the game.

6. Team - Coed teams consist of three women and two men, or three men and two women. A team may play with as few as four players. However, at no time may the number of male players on the court exceed the number of female players by more than one player.

7. Play - Men CANNOT block women's shots at any time. It is considered a block if the defender contacts the ball. If a block is made, the basket counts. ALL STEALS ARE LEGAL.

8. Equipment - A men's basketball will be used.

9. Protests - If you have a protest, e-mail intramurals@hope.edu or contact Intramural Director, Mary Vande Hoef (x7956).

10. Participation rules - All teams are expected to be dressed and ready to play (lineup properly recorded) at game time.  Running shoes and black soled shoes will NOT be allowed on the gym floor.  You must wear basketball or tennis shoes or you will not be allowed to participate.  Socks or bare feet will not be allowed.

11. Sportsmanship rules will be strictly enforced.  Rosters will be checked regularly.  Fighting or any other unsportsmanlike action will NOT be tolerated!

12. Hope & IM rule - Any player, non-player team personnel, or spectator under the influence of alcohol or drugs will be asked by the IM supervisor to leave the Dow Center or DeVos Fieldhouse.  

13. Additional players may be added UP TO game time on the day of your scheduled event.  Roster addition forms can be found online at the IM Website.

14. One NO SHOW will put your team on probation.  Once on probation, one additional no show will remove your team from competition.